English Language Requirements Students registering in post-secondary level courses (numbered 100 to 499) will be required to meet the English language entrance proficiency requirements. Students in ESL or the University Foundations programs can register in those courses identified in the University Foundations program with lower levels of language proficiency.
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GD 1013 credits
Introduction to the Graphic Design Environment Prerequisite(s): Admission to the Graphic Design program, or permission of the instructor
This course is an overview of the graphics industry and how the designer fits within it. Students will explore the capabilities of the leading graphic design software in relation to the industry for which they are creating their design. Basic understanding of the Mac and PC platforms will be learned as well as processes and materials used in the field.
GD 1023 credits
History of Graphic Design Prerequisite(s): None
The history of graphic design is an evolution in aesthetics, technology, and style. This course is designed to give a broad overview of the diverse and rich history in the development of graphic design. The lectures will provide a survey of the major movements in the field from the perspective of the social and political realities from which they developed. The studio component will enable students to create graphic images which reflect the design characteristics of the various movements.
GD 1152 credits
Drawing I Prerequisite(s): Admission to the Graphic Design program, or permission of the instructor
This course will introduce students to the basic tools and elements of drawing including how to render objects, both natural and man-made, expand their visual vocabulary, and aid them in the interpretation, organization, and communication of ideas visually.
GD 1162 credits
Drawing II Prerequisite(s): GD 115, and admission to the Graphic Design program, or permission of the instructor
The purpose of the course is to develop the skills and ability to render accurate and structurally sound, freehand drawing in line and tone. Using various drawing mediums separately or in combination, the students will explore further the materials and tools of drawing in both black and white and colour. Students will be encouraged to seek new ways of seeing and expressing visual ideas. Anatomy and drawing the figure from life will be introduced and an increased emphasis will be placed on composition.
GD 1543 credits
Typography I Prerequisite(s): None
Students will study the history and foundation of typography. A series of projects will develop understanding of the formation of letterforms, the particular characteristics and aesthetic values of typefaces, proper layout, and the setting of type. Students will work in a traditional context of hand-rendering type.
GD 1563 credits
Digital Publication Design Prerequisite(s): GD 101 or CIS 104. GD 161 recommended
In this course, students will learn how to produce documentation from design concept through to output. Manual skills of custom prints are combined with knowledge of desktop publishing and offset printing. Practical design projects range from creating single-sided literature to longer publications incorporating text and graphic elements.
GD 1573 credits
Primary Digital Graphics Prerequisite(s): None
This course introduces students to the fundamentals of graphic composition & digital graphics. Content-driven projects will be combined with workshops on vector-based illustrations and the effective utilization and manipulations of this digital drawing tool.
GD 1582 credits
Designing with Adobe Photoshop Prerequisite(s): Admission to the Graphic Design program, or permission of the instructor
Achieving high quality design from Photoshop requires a comprehensive understanding of Photoshop features and processes. This course enables students to acquire this level of theoretical and practical proficiency, including masking, scanning, resolution, selection techniques and the problems of targeting for output processes.
GD 1613 credits
Graphic Design I Prerequisite(s): None
Students will learn the fundamental principles of design through the creative use of space. The students will learn the architecture behind good design and develop problem solving skills and an ‘eye’ for good design while working with words and images. Visual communication skills will be enhanced through the process of individual and group brainstorming sessions.
GD 1632 credits
Typography II Prerequisite(s): GD 154, and admission to the Graphic Design program, or permission of the instructor
Students will be introduced to and become proficient at contemporary typesetting technology. Emphasis will be upon typographic communication and the use of typography as an exclusive element of design. Students will also identify font management/handling issues and postscript/true type technologies. Major project included is the original design of a typeface.
GD 1642 credits
Corporate Identity Design Prerequisite(s): Admission to the Graphic Design program, or permission of the instructor
Based on a client’s marketing position the student will be able to visually communicate the client’s business through logo design and then carry the image through to other products from stationary to vehicles. Emphasis will be on the students’ own style. Projects will include the development of computer, design, critiquing, and problem solving skills. Meeting deadlines and group brainstorming will also be focused on.
GD 2012 credits
Designing with Comparative Software Prerequisite(s): GD 156 and GD 157, admission to the Graphic Design program, or permission of the instructor
This course is designed to look at the industry and other design software currently being used. Students will be exposed to and will evaluate the software. The students will explore the key features of two of these software programs – Adobe InDesign and Macromedia FreeHand – and produce documents for publication.
GD 2033 credits
Interactive Motion Design Prerequisite(s): One of GD 101, CIS 104, or GD 157. GD 161 recommended
In this course students study and produce interactive graphics. Students learn to design and to critique graphic time changes for the web and for video. Design is studied in relation to techniques for editing and composing time lapses, sound, typography, and media integration.
GD 2043 credits
Interactive Page Design Prerequisite(s): One of the following: GD 101, CIS 104 or above
In this course students will be introduced to designing interactive pages for the Web. Emphasis will be placed on how to apply software tools with regard to originality, user interactivity, variables of the Internet, differing technologies, adaptation of HTML code by hand, and site organization. Diverse applications will be encouraged, from educational to commercial.
GD 2102 credits
Pre-Press Prerequisite(s): Completion of Year I of the Graphic Design program, or permission of the instructor
Students learn about printing industry and how their work is impacted by the possibilities and limitations of the equipment used to reproduce their work. This course exposes the student to various techniques and methods of producing finished art and files for pre-press. Students will follow a project step-by-step to its end destination and learn the terms used by the industry.
GD 2152 credits
Illustration I Prerequisite(s): Completion of Year I of the Graphic Design program, or permission of the instructor
This course introduces the students to the principles and techniques of commercial illustration. Students will learn to convey messages, events, ideas and values in a visual form using a variety of illustration techniques. Creative ideas will be developed from concept through final working drawings for reproduction, with an emphasis on craftsmanship and deadlines.
GD 2163 credits
Drawing and Illustration II Prerequisite(s): VA 113
This course is a continuation of VA 113 (Introduction to Drawing) and further explores perceptual and expressive drawing. It includes illustration for specific purposes (2D and 3D) as well as diagrammatic and mapping functions. Ideas are developed from concept through to final working drawings for reproduction.
GD 2313 credits
Character Modeling & Animation Prerequisite(s): One of GD 101, CIS 104 or higher, GD 157. GD 161 recommended
This course introduces students to computer animation and modeling as forms of artistic expression, including character design, rigging, texturing, lighting, and compositing. Design will be explored within the context of a history of 3D graphics and computer animation.
GD 2583 credits
Graphic Design for the Web Prerequisite(s): One of: VA 180, GD 157, GD 161, any CIS course numbered 100 or higher, or COMP 150
Students will develop their own online portfolio as they learn advanced skills in today's leading web-based programs. Animation techniques, storyboard development and the development of sequenced art will be learned as well as file management, site mapping, layout, and navigation. Emphasis will be on portfolio development for both online and on CD.
GD 2613 credits
Graphic Design II Prerequisite(s): Completion of Year I of the Graphic Design program, or permission of the instructor
Students will further explore the relationship between text, shape, and colour. Emphasis will be on the process of design development from roughs to comprehensives, layout and marker techniques. Exercises in critical analysis and creative problem solving will strengthen and expand the student’s visual communication skills.
GD 2622 credits
Three-Dimensional Design Prerequisite(s): Completion of Semester III or the Graphic Design program, or permission of the instructor
Students will develop designs for three-dimensional use (packaging, signage, point-of-purchase, etc.) from concept to a printed portfolio piece. Industry production processes and materials will also be studied. Students will also focus on meeting deadlines and developing their computer skills.
GD 2693 credits
Business Essentials for Graphic Designers (formerly GD 369)
Prerequisite(s): Completion of Semester III of the Graphic Design program, or permission of the instructor
Students will have an overview of the Graphic Design business. Issues related to employment and self-employment will be covered including resumes, business planning, marketing, time management, paper management and interpersonal skills.
GD 3173 credits
Advanced Publication Design Prerequisite(s): GD 154, GD 156, and GD 157
In this course students will develop advanced designs for publication (books, magazines, newspapers, etc.) from concept to a printed portfolio piece. Industry production processes and materials will also be studied. In addition, the students will enhance their computer skills and creativity. Through a series of projects students will also learn to critique and meet deadlines.
GD 3323 credits
Virtual Space Design Prerequisite(s): 9 credits from any of the following: CIS 104 or higher, GD 101, GD 156, GD 157, GD 203, GD 204, GD 231, GD 258
In this advanced course students learn how to think in 3D and how to design and model for a 3D environment. Students learn how to simulate multidimensional spatial environments by learning modeling techniques, surface, texture, and lighting animation, rendering techniques and advanced animation of 3D objects. These methods and techniques are suited for, among other applications, the web, television, film, and gaming.
GD 3743 credits
Concepts and Systems in Communication Design Prerequisite(s): GD 154, GD 156, and either GD 203 or GD 204
This course introduces students to the development and analysis of concepts and systems in Communication Design. Students will produce designs for systems that entail specific client objectives, audience profiles, budgets, and production plans. Communication Design will take the form of a range of projects in various media for a grouping of clients including commercial, educational, and institutional.
GD 3783 credits
Advanced Digital Imaging Prerequisite(s): Students must have 6 credits from any of the following: GD 161, GD 157, GD 203, GD 258, VA 180
In this advanced level course students study and develop computer-aided imaging. Students learn to create, to design, and to critique digitally composed images. Complexity of image development procedure and multi-software design is presented and studied through a series of assignments. The course is designed to develop awareness of design possibilities in combination with a development of software skills.
Last extracted: April 23, 2010 09:45:11 PM
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